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AI Zombie survival simulation

This project was developed in C++ on an engine made available by Digital Arts and Entertainment.

After covering some path finding algorithms and behavior trees, the goal of the project was to make a simulation where you survive as much as possible in a world invaded by zombies where you need to survive the longest. The player will choose between collecting items (med kits, food, ammo), escaping or fighting the zombies, entering buildings and so on.

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