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Witch's Light is a stealth game where the player has been captured for witchcraft and has to escape the prison by using her powers of transforming into a rat in the moonlight and into a human in the torch light! 

The game was mainly inspired by a visit to the torture museum of Brugge and some external factors like other games (specifically Inside and A Plague Tale: Innocence) and the very foggy period in which it was developed.

The idea was to do something with a darker vibe and that gave a bit of anxiety when played.

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Gameplay

Development

The first step after developing the idea was testing out if the mechanics made sense or were too complex. They seemed interesting enough, so from there I started doing a lot of level design and playtesting to make the most out of the mechanic!

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🐀 You can follow my creation and thought process in my Miro Board

🐀 You can view here my Game Design Dcoument

🐀 You can view the making and evolution of the prototype! 

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CONTACT

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